If you are familiar with how to setup an engine and apps, you might want to skip the rest of this document, just make sure to check the templates and additions to the configs that might give you a good start. Shotgun Software provides extensive documentation on how to do this, but I used to get lost in details, specially with so many configuration files to modify. When I started using shotgun toolkit, I found quite challenging figuring out how to install and configure a new tk application or a new engine. If you use it in production, I would love to hear about it, drop me a message in the contact link at the beginning of this documentation. Also keep in mind that some of the hooks provided might need to be adapted to your workflows and pipelines. The engine has not been used in production before so use it at your own risk. It requires 16.0.0 or above due to new features introduced in this version. This engine has been developed and tested in Windows 10 using Toon Boom Harmony version 16.0.0. With the engine, hooks for most of the standard tk applications are provided: Configuring the Shotgun Toolbar within Toon Boom Harmony.Toon Boom Harmony engine should be ready to use.Caching and downloading the engine into disk.Configuring Toon Boom Harmony in the software launcher.Modifying the toolkit configuration files to add this engine and related apps.Configuring your project for Shotgun Toolkit.It supports the classic bootstrap startup methodology and integrates with Toon Boom Harmony adding a new Shotgun Toolbar and a new menu under Windows->Shotgun menu. Implementation of a shotgun engine for Toon Boom Harmony. Shotgun toolkit engine for Toom Boom Harmony
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |